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This functionality was introduced in FarCry 6.3.0.

Excerpt

CDN functionality provides the ability to store and serve "transitory" files (e.g. CSS, images, etc) from somewhere besides the application server.

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titleContent Delivery Network (CDN)

A content delivery network or content distribution network (CDN) is a large distributed system of servers deployed in multiple data centers across the Internet. The goal of a CDN is to serve content to end-users with high availability and high performance. CDNs serve a large fraction of the Internet content today, including web objects (text, graphics, URLs and scripts), downloadable objects (media files, software, documents), applications (e-commerce, portals), live streaming media, on-demand streaming media, and social networks. https://en.wikipedia.org/wiki/Content_delivery_network

 

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Excerpt

CDN functionality provides the ability to store and serve content managed files (e.g. CSS, images, etc) from somewhere other than the application server itself.

The following use cases are supported:

  • using local file system, S3, and FTP storage interchangeably
  • configuring the 4 broad "types" of FarCry files separately (cache, images, secure files, public files)
  • migrating files from an existing location to a new location

These changes introduce FarCry CDN sub-system introduces the idea of a "location", which is a discrete configuration that is later referred to by name. FarCry core uses five locations (cache, images, privatefiles, publicfiles, archive), and you should consider their access characteristics when you're looking at moving to a CDN - you may decide that some of these locations shouldn't be on a CDN because of security, serving responsiveness or file access speed.

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