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Web skinning is the art of implementing styles and layouts to templates within a farcry project. These templates are found under the webskin directory of the farcry project architecture. Note that we are talking about the "project" architecture not the "core" architecture. The rule of developing a successful farcry website is not to modify the farcry_core code but only the farcry project code. Think of the core as an engine in the car, which makes the car function, and the project is the body of the car where you can modify the look and feel. You can also extend the functionality of farcry core but this is all done within the project architecture. Big Gav's Guide to Webskinning
Gavin Stewart (yet another Daemonite) has put together a comprehensive guide to webskinning including code examples, tips and tricks for beginners and a solid starting point for redeveloping the presentation tier in FarCry. Read more in Webskin Template Authoring
How can I make this puppy my own?
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- Customising the Webtop
Tyler Ham has a great piece on adding additional sections, subsections and menus to the FarCry webtop, see Custom Admin. - Included Objects
Rachel Maxim put together a quick page on these in the WIKI on Included Objects. TODO: need to add link to this - Custom Content Types
Blair McKenzie, and Geoff Bowers have made a start on documenting how you might build a custom content type. TODO: need to add link to this - Building Wizards
Beenish whipped up some quick notes on building wizards for your edit handlers. TODO: need to add link to this - External Authentication
Matt Williams has some great notes on integrating external user directories with FarCry. TODO: need to add link to this
So these are really just some cherries from the FarCry Developer WIKI. On top of this is the Developer Community which you can get in touch with through the FarCry forums and mailing lists.
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